Doing the animations in Spriter was super easy - though exporting them, with the right scale and offset, was a bit maddening.īut anyway, what would have been even better would be if we could have just loaded the Spriter animations as Unity animations directly. This was really great for us, because we needed to make a couple more animations (mainly running/jumping while carrying something), which would have been pretty much impossible if we only had the PNG files. I just encountered Spriter this week, because the Viking characters we bought (at GraphicRiver) for our GGJ project included Spriter files.
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